Level-Up

Level-Up

Get caught playing a cellphone video game in a college classroom and chances are the consequences could be dire. But what if the class itself is the game?

Last fall in the Business Application Development (BIA 375) course taught by Cindy Corritore, PhD, students found themselves smack in the middle of a real-life, real-time massive multiplayer online role-playing game (MMORPG) that served as the course curriculum. They worked in three-person teams, occasionally forming four-person groups (known as guilds in the gaming vernacular) to take on homework (crafting), exams (big raids) and quizzes (mini raids), and fought two boss battles to develop a mobile application and compete for the best app, all for experience points (XP) amounting to a final grade.

“It was a lot of fun,” said Corritore, professor of business intelligence and analytics (BIA) in the Heider College of Business. “Just about everyone bought into it even though there were very few who considered themselves true gamers. It was a different way of doing a class and one I think helped students stay connected and interested.”

“The way we worked through this class made it more engaging and it fit the kind of atmosphere I learn best in,” said Brittany Pollock, a junior marketing and BIA major.